![]() "You do your bounties, you do a Nephalem Rift. The idea is a challenge scenario, where players do increasingly hard Rifts to see who can get the farthest," explained Mosquiera. "There is another major feature in the patch 2.1, which is going to be what we're internally calling tiered Rifts. Tiered Rifts, meanwhile, pull players into a series of increasingly difficult Rifts where they clamber for better and better loot. Seasons will, in effect, introduce a similar competitive layer to the game. ![]() For those unfamiliar with ladders in Diablo, they describe how specific characters in Diablo 2 were ranked in a given realm. ![]() "We're still working on them but the general gist is that you'll level up a new character, we'll have specific ladders for Seasons, and also some goodies that will drop along the way," said Josh Mosqueira, Diablo 3 game director, as reprinted by Diablo Fans. Diablo 3 version 2.1 will bring requested systems including Seasons, a take on Diablo 2's Ladders, and tiered Rifts. Diablo 3: Reaper of Souls expands the infernal dungeon crawler for the first time in two years with new story content today, but even with substantial changes in place Blizzard is already discussing how future patches alter the way Diablo plays. ![]()
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